VIACRAFT OFFICIAL GAMEPLAY WIKI

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Ember Lumen

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This is the official wiki for Viacraft and is intended to contains all technical details of all aspects of gameplay.


Commands
(An exhaustive list of commands Members have. When using a command DO NOT include "<text>" its simply a placeholder to show you value/text you must input AFTER the command for it work properly)



TELEPORTATION

/sethome <name>
Sets a personal warp (teleport) that only you can use. You have up to 4 for free.

/delhome, /rmhome <name>
Deletes a personal warp you set.

/home <name>
Teleport to one of the warps you created.

/back
Teleports you back to the most recent location you teleported from.

/tpa <player>
Request a player to teleport you to them.

/tpahere <player>
Request a player to teleport to you.

/spawn
Teleports you back to spawn. Useful if you're stuck.

/warp <name>
Displays publicly accessible warps set by admins. Type a name from the list after the command to teleport to it.

/wild
Randomly teleports you somewhere.



LAND CLAIMING

/ps get
Buy blocks which will protection chunk(s) it is placed in. There currently are 3 types: Obsidian, Lodestone, and Anchor


/ps flag
Change certain protections on your chunks.

/ps add
Allow players to do things within your region claim.

/ps addowner
Gives another player the ability to do everything you can do, this is a dangerous permission to grant. Only add players as region owners who you trust.

/ps rent
Shows you commands to manage region leasing.

For more commands see /ps help ingame.



COMMUNICATION


/msg, /pm <player>
Message an online player privately on the server.

/reply, /r
Quickly replay to a private message a player just sent you.

/mail send <player> <message>
Send a private message to an offline player for them to read later.


/mail read
Read messages players have sent you.

/mail clear
Deletes all messages you've been sent.



ECONOMY

/money, /balance, /bal
Displays how much in-game currency you have. Money is used to purchase things from the server or players.

/ah
Auction House. GUI marketplace players can used to buy and sell in-game items.

/ah list <price>
List an item in your hand on Auction House for a price of your choosing.

/ah expired
Open a GUI to reclaim your items on Auction House.

/ah search <item>
Search the Auction House for a specific item currently being sold.

/pay <player> <amount>
Send a player a specified amount of money from your balance aka bank account.


/cr claim, /key, /keys
View and claim your crate keys if you were given some while offline or inventory was full.

/token pay <player>
Send your Tokens to different player. They can be obtained by voting.


/tokens, /token balance <player>
Shows your balance or that of another player. They can be obtained by voting.


/token top
Lender-board of players with the most Reward Tokens. They can be obtained by voting.

/coin help
Shows commands related to ViaCoins. Commands follow same pattern as Tokens.
Currently have no use.



MISCELLANEOUS

/ec, /enderchest
Opens your enderchest without needing to physically place/open one.

/kit
Shows you a list of kits available to you. Type /kit <name> to obtain the kit. Keep in mind that once you obtain a kit you have a cooldown of usually 24 hours before you can obtain it again.

/seen <player>
Allows you to see when a player was last online.

/sit
Makes your player sit down. Alternatively you can click a stair or slab.

/lay
Makes your player lay down as if you were sleeping.

/crawl
Makes your player crawl as if you were swimming.

/bossbar Deprecated; use Fabric mods or F3.
Toggles the compass/coordinates at the top of your screen.



SURVIVAL


How claiming works on Viacraft
We use ProtectionStones which hooks into WorldGuard to allow players to create their own protected regions on the server, which are chunk based. There are 4 types of blocks you can buy that allows you to protection 1x1, 3x3, and 10x10 chunks. The going price per chunk is roughly $1.1K this will fluctuate depending upon the server's economy. 1x1 daily upkeep is $50, 3x3 is $100, 10x10 upkeep is $1K. You may have overlapping regions and rent out regions, this is useful if you want to create a town.

Gameplay dynamics
  • PvP is enabled everywhere on the server except certain admin claims (like spawn) and home/core chunks, regardless of a claim's flags. This is to encourage castle building.

    + Friendly-fire pvp is enabled. This is to encourage discipline and honor systems. As someone misbehaving can cause them to be kicked from the region they are a part of.

    + A player may purchase invincibility from players and mobs (/god) for 24 hours. Useful if you want to be left alone regardless of where you are on the server. Keep in mind that this will NOT work upon visiting admin created special dungeons.


  • Chests and most storage blocks can be opened regardless of a region's settings. This is to encourage players to actually protect their stuff instead of leaving it out in the open. Viacraft's goal is to make gameplay somewhat realistic.

  • You can fly in your regions/claims by setting the "fly" flag to "Allow" and only allow it for owners or members. Flight is forcefully disabled for non-members. VIA rank, although they have the ability to fly anywhere, they are NOT allowed to fly in player regions they aren't a part of or trusted in. Please report abuse to staff.

    This is to encourage building great things while also maintaining fairness in PvP. As I want walls to be effective and players not be required to put a roof/ceiling on everything.



  • NEW: You may purchase an Amethyst block for $10M which has a $10K/day upkeep. This block has special flags which allows for FULL protection of 1 chunk.

Economy system
  • There are no activity requirements for claims to remain in existence per se, but there are daily upkeeping costs imposed by the server or Viacraft Reserve Bank as I would like to call it.

  • Failure to pay taxes or rent may result in losing access to the region or it to be disbanded allowing players to grief/raid.

  • Regions can be put for sale where the buyer will become the new owner.

  • Players can have any item they want repaired at spawn for $100K.

  • Players can buy and sell items between each other through the auction house (/ah).

  • Players can access crates at spawn by either voting, donating, or going to one of the admin created special dungeons listed in the tablist and here.
The chunk purchasing, buying stuff from /shop, and upkeep costs imposed by the VRB may get more severe as Viacraft grows and the overall economy appears to get too easy. Viacraft Management will try their best to keep the economy stable and fair.

The Admin Shop (/shop) is a GUI you can buy and sell items from/to the server itself. This will be your main way of making money from the farms you create. The shop is designed to make players still have to adventure to obtain certain things (like in vanilla) while also making it easy to build. Feel free to make suggestions for what should be added to /shop. Keep in mind that the shop is meant to be simplistic and items bought/sold in bulk. e.g. Why sell pumpkin seeds when you can buy a pumpkin and break it down into seeds?



Special Dungeon Coordinates

The Great Pyramid [UNDER CONSTRUCTION]

The Battlefield a.k.a. HQ Battle Tower / -6283 ~ 3247
This place is in perpetual darkness, landscape destroyed by war, there are spiders everywhere and other dangerous mobs. Similar to the Sculk Dimension, players have certain abilities/commands disabled. At the top of the tower in the center is high value loot some of which cannot be obtained anywhere else on the server which is refilled by Management.

The Blackmarket [UNDER CONSTRUCTION]
More may be planned... Be sure to submit your suggestions via our discord server or on the forums here.

If you ever played the game Rust, these locations are similar to monuments in that game. These are very dangerous locations and are pvp hot zones. Donors will have some or all of their abilities disabled upon entering these areas of the server.

There are also naturally generated dungeons which are a lot of fun to explore.



Custom Dimensions & Worlds Info

Sculk (Deep Deep Dark) - If you successfully kill the Warden, it will drop a key that can be used to activate the portal in the center of the city. Upon entering you will end up in a new mysterious world filled with sculk and decayed/corrupted biomes. This is the most dangerous place on the server as sculk sensors and shriekers are everywhere and multiple Wardens can spawn. The little camps and structures around the world have custom mobs in them which can one hit kill you similar to the Warden if you're not wearing good armor. They're like the mobs found in mansions but stronger. The air is also toxic in this world and you slowly become "corrupted" which adds negative potion effects to your character. At 70% you will start to die from poison, at 90% you will get withered, at 100% you must die to remove the effects even if you escape back to overworld.

Teleportation, flying, and claiming are disabled in this world. You must find a naturally spawned portal to return back to overworld. Coordinates in the Sculk world mirror that of the overworld.

Why would anyone want to visit this place? There are some rare items which can only be obtained in the sculk dimension. Special totems which give effects indefinitely similar to beacons (regen, resist, water breathing, etc) as long as you hold it in your hand. A sword which gives you as many hearts as the Warden and a sword which allows you to move really REALLY fast. The sculk dimension is also a great place to hide stuff from other players.



Planned:
Aether - Making a portal out of glowstone and activating it with a water bucket will send you to a sky dimension.
Super Amplified - A place you can visit to build and see epic mountains and world generation similar to old minecraft farlands.


World and dimension borders:
Overworld, Nether, End, and Sculk are 100K by 100K. This will be increased to 1m, 5m, and 10m depending upon the playerbase growth. You cannot claim in the End and Sculk dimensions.


Server Resets
There are no scheduled or seasonal resets like on other servers. The community gets to vote rather we should reset the world.



Gameplay Features

Weapon cooldowns
Because most people disliked the 1.9 combat update due to this change, Viacraft has restored hit cooldowns back to their pre-1.9 state.

Dual-wielding
You can use items like swords and pickaxes in your offhand just like in your dominate hand. Mojang should have done it this way instead, because fighting someone with 2 swords is cool. So Viacraft made it possible.


Notch Apples
Enchanted Golden Apples are craftable again on Viacraft with 8 gold blocks. Notch apples are also given a little buff from their default potion effects.

Silk Spawners
You can pick up any spawner with a Netherite pickaxe enchanted with silk touch level 1. To keep things interesting, there is a 10% chance of it failing and the spawner being destroyed. So be absolutely sure of where you want your farms!

Realistic Invisibility
Invisibility potions are no longer useless or broken like on other servers. Using a potion will hide your armor, nametag above your head, anything in your hands, and particles. Mobs will also not be able to see you even with armor on.
 
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Ember Lumen

Managing Director
Owner
Administrator
Member
Jan 13, 2021
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The following is an exhaustive list of all custom enchants on Viacraft Survival; what they do, what item(s) they should be used on, and what enchants they're not compatible with. Any enchant with strike-through it means its disabled/removed.​


Armor EnchantmentsDescriptionApplicableConflicts
AquamanGrants Water Breathing effect.Helmet-
Bunny HopGrants Jump Boost effect.Boots-
Cold SteelApplies Mining Fatigue effect to the attacker.Chestplate-
Darkness CloakApplies Darkness effect to the attacker.Chestplate-
Elemental ProtectionReduces Poison, Magic, Wither, Lightning, Freeze damage.All Armor-
Flame WalkerCreates magma blocks when walking over lava, immune to damage from magma blocks.Boots-
Frost WalkerSimilar to vanilla Frost Walker enchantment.Boots-
Fire ShieldLike Thorns, but ignites the attacker.Chestplate-
Ice ShieldFreezes and slows down the attacker.Chestplate-
HardenedGrants Damage Resistance effect on receiving damage.Chestplate-
Night VisionGrants Night Vision effect.Helmet-
ReboundGives the effect of landing on a slime block.BootsFeather Falling
RegrowthRestores hearts over time regardless of food and saturation levels.Chestplate-
SaturationRestores food and saturation over time.Helmet-
Self-DestructionCreates an explosion on death.Chestplate-
SonicGrants Speed effect.Boots-
Stopping ForceReduces knockback when getting damaged.Leggings-
Treasure HunterChance to find more loot in loot chests.Helmet-

Bow EnchantmentsDescriptionApplicableConflicts
BomberChance to launch TNT instead of an Arrow.Bows, CrossbowsPower, Punch, Flame, Flare, Ender Bow, Ghast, (Arrow Effect Enchants)
Ender BowChance to launch an Ender Pearl instead of an Arrow.Bows, CrossbowsGhast, Bomber, Flare
GhastChance to launch a Fireball instead of an Arrow.Bows, CrossbowsEnder Bow, Bomber, Flare
FlareChance to create a torch where the arrow lands.Bows, Crossbows-
SniperIncreases projectile speed.Bows, Crossbows-
HoverChance to launch an arrow with Levitation effect on hit.Bows, CrossbowsEnder Bow, Ghast, Bomber
LingeringMakes tipped arrows generate a lingering effect when they hit a block.Bows, CrossbowsEnder Bow, Ghast, Bomber
Confusing ArrowsChance to launch an arrow with Nausea effect on hit.Bows, CrossbowsEnder Bow, Ghast, Bomber
Dragonfire ArrowsChance to launch an arrow with Dragon Breath effect on hit.Bows, CrossbowsEnder Bow, Ghast, Bomber
Darkness ArrowsChance to launch an arrow with Darkness effect on hit.Bows, CrossbowsEnder Bow, Ghast, Bomber
Electrified ArrowsChance to launch an arrow with Lightning effect on hit.Bows, CrossbowsEnder Bow, Ghast, Bomber
Explosive ArrowsChance to launch an arrow with Explosion effect on hit.Bows, CrossbowsEnder Bow, Ghast, Bomber
Poisoned ArrowsChance to launch an arrow with Poison effect on hit.Bows, CrossbowsEnder Bow, Ghast, Bomber
Vampiric ArrowsChance to restore health on arrow hit.Bows, CrossbowsEnder Bow, Ghast, Bomber
Withered ArrowsChance to launch an arrow with Wither effect on hit.Bows, CrossbowsEnder Bow, Ghast, Bomber

Tool EnchantmentsDescriptionApplicableConflicts
Blast MiningChance to create an explosion that mines all blocks in its area.PickaxesTunnel, Veinminer
Divine TouchChance to mine a Spawner with its Entity Type.PickaxesSmelter
HasteChance to receive Haste effect on block break.Tools-
Lucky MinerChance to receive more exp from mined blocks.Pickaxes-
ReplanterAutomatically replant crops on harvest or right-click.Hoes-
Silk ChestChance to save all chest's content in the dropped item on break.Axes-
SmelterChance to smelt dropped items into other materials.ToolsSilk Touch, Divine Touch
TelekinesisChance to move all block loot directly to your inventory.Tools-
TunnelChance to mine 1x2 area on level I, 2x2 on level II, 3x3 on level III.Pickaxes, ShovelsVeinminer, Blast Mining
VeinminerChance to mine the whole ore vein at once.PickaxesTunnel, Blast Mining

Fishing EnchantmentsDescriptionApplicableConflicts
Auto ReelAutomatically reels in a hook on bite.Fishing Rod-
Double CatchIncreases amount of caught item by x2.Fishing Rod-
Seasoned AnglerIncreases amount of gained XP from fishing.Fishing Rod-
SurvivalistAutomatically cooks fish if caught is raw.Fishing Rod-
River MasterIncreases casting distance.Fishing Rod-
Curse of DrownedChance to fish up a Drowned Zombie.Fishing Rod-

Weapon EnchantmentsDescriptionApplicableConflicts
Bane of NetherspawnChance to inflict additional damage to nether mobs.Swords, AxesSharpness, Bane of Arthropods, Smite, Village Defender
BlindnessChance to apply Blindness effect on hit.Swords, Axes-
ConfusionChance to apply Nausea effect on hit.Swords, Axes-
CureChance to cure Zombified Piglins and Zombie Villagers on hit.Swords, Axes-
Curse of DeathChance to die if you kill a player.Swords, Axes-
CutterChance to reduce durability and unequip enemy's armor on hit.Swords, Axes-
DecapitatorChance to drop enemy's head on kill.Swords, Axes-
Double StrikeChance to inflict double damage.Swords, Axes-
ExhaustChance to apply Hunger effect on hit.Swords, Axes-
Exp HunterChance to receive more exp from mobs on kill.Swords, Axes-
Ice AspectChance to apply Slowness effect on hit.Swords, Axes-
InfernusChance to launch a flaming Trident.Tridents-
NimbleChance to move all mob loot directly to your inventory on kill.Swords, Axes-
ParalyzeChance to apply Mining Fatigue effect on hit.Swords, Axes-
RageChance to receive Strength effect on hit.Swords, Axes-
RocketChance to launch an enemy into space on hit.Swords, Axes-
ScavengerChance to get extra loot from mobs.Swords, Axes-
SurpriseChance to apply Random effect on hit.Swords, Axes-
SwiperChance to steal player's XP on hit.Swords, Axes-
TemperChance to inflict more damage depending on how many hearts you lost.Swords, Axes-
ThriftyChance to receive mob Spawn Egg on kill.Swords, Axes-
ThunderChance to summon Lightning strike on hit.Swords, Axes-
VampireChance to regain health on hit.Swords, Axes-
VenomChance to apply Poison effect on hit.Swords, Axes-
Village DefenderChance to inflict more damage to Pillagers.Swords, AxesSharpness, Smite, Bane of Arthropods, Bane of Netherspawn
WitherChance to apply Wither effect on hit.Swords, Axes-

Universal EnchantmentsDescriptionApplicableConflicts
RestoreWhen an item breaks, it loses the enchant and the item is brought back to certain durability.All Items-
SoulboundPrevents item from being dropped upon death.All Items-
Curse of Vanishing-All Items-
Curse of BreakingChance to take extra item durability points.All ItemsUnbreaking
Curse of MediocrityChance to disenchant dropped items from blocks and mobs/players.Tools, Weapons-
Curse of MisfortuneChance to have no drop/loot from mobs/blocks.Tools, WeaponsFortune, Looting
Curse of FragilityPrevents item from being grindstoned or anviled.All Items-
Unbreaking-All Items-
 
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